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- All Implemented Interfaces:
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com.airbnb.lottie.animation.content.Content,com.airbnb.lottie.animation.content.DrawingContent,com.airbnb.lottie.animation.content.PathContent,com.airbnb.lottie.animation.keyframe.BaseKeyframeAnimation.AnimationListener,com.airbnb.lottie.model.KeyPathElement
public class ContentGroup implements DrawingContent, PathContent, BaseKeyframeAnimation.AnimationListener, KeyPathElement
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Constructor Summary
Constructors Constructor Description ContentGroup(LottieDrawable lottieDrawable, BaseLayer layer, ShapeGroup shapeGroup, LottieComposition composition)
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Method Summary
Modifier and Type Method Description PathgetPath()StringgetName()List<Content>getContents()voidsetContents(List<Content> contentsBefore, List<Content> contentsAfter)voidonValueChanged()voiddraw(Canvas canvas, Matrix parentMatrix, int parentAlpha, @Nullable() DropShadow shadowToApply)voidgetBounds(RectF outBounds, Matrix parentMatrix, boolean applyParents)voidresolveKeyPath(KeyPath keyPath, int depth, List<KeyPath> accumulator, KeyPath currentPartialKeyPath)Called recursively during keypath resolution. <T> voidaddValueCallback(T property, @Nullable() LottieValueCallback<T> callback)The overridden method should handle appropriate properties and set value callbacks on theiranimations. -
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Constructor Detail
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ContentGroup
ContentGroup(LottieDrawable lottieDrawable, BaseLayer layer, ShapeGroup shapeGroup, LottieComposition composition)
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Method Detail
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getContents
List<Content> getContents()
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setContents
void setContents(List<Content> contentsBefore, List<Content> contentsAfter)
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onValueChanged
void onValueChanged()
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draw
void draw(Canvas canvas, Matrix parentMatrix, int parentAlpha, @Nullable() DropShadow shadowToApply)
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resolveKeyPath
void resolveKeyPath(KeyPath keyPath, int depth, List<KeyPath> accumulator, KeyPath currentPartialKeyPath)
Called recursively during keypath resolution.
The overridden method should just call:MiscUtils.resolveKeyPath(keyPath, depth, accumulator, currentPartialKeyPath, this);
- Parameters:
keyPath- The full keypath being resolved.depth- The current depth that this element should be checked at in the keypath.accumulator- A list of fully resolved keypaths.currentPartialKeyPath- A keypath that contains all parent element of this one.This element should create a copy of this and append itselfwith KeyPath#addKey when it adds itself to the accumulatoror propagates resolution to its children.
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addValueCallback
<T> void addValueCallback(T property, @Nullable() LottieValueCallback<T> callback)
The overridden method should handle appropriate properties and set value callbacks on theiranimations.
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