Result codes that can be set as result in Activities from the Client UI started with
Activity.startActivityForResult(Intent, int).
| int | RESULT_APP_MISCONFIGURED | Result code sent back to the calling Activity when the game is not properly configured to access the Games service. |
| int | RESULT_LICENSE_FAILED | Result code sent back to the calling Activity when the game is not licensed to the user. |
| int | RESULT_NETWORK_FAILURE | Result code sent back to the calling Activity when the server request resulted in a network error. |
| int | RESULT_RECONNECT_REQUIRED | Result code sent back to the calling Activity when a reconnect is required. |
| int | RESULT_SIGN_IN_FAILED | Result code sent back to the calling Activity when signing in fails. |
Result code sent back to the calling Activity when the game is not properly configured to access the Games service. Developers should check the logs for more details.
Result code sent back to the calling Activity when the game is not licensed to the user.
Result code sent back to the calling Activity when the server request resulted in a network error.
Result code sent back to the calling Activity when a reconnect is required.
The GoogleApiClient
is in an inconsistent state and must reconnect to the service to resolve the issue.
Further calls to the service using the current connection are unlikely to succeed.
Result code sent back to the calling Activity when signing in fails.
The attempt to sign in to the Games service failed. For example, this might happen if the network is flaky, or the user's account has been disabled, or consent could not be obtained.