Data object representing a set of Player data. This is immutable, and therefore safe to cache or store. Note, however, that the data it represents may grow stale.
This class exists solely to support parceling these objects and should not be used directly.
| public static final Creator<PlayerEntity> | CREATOR |
| boolean | |
| Player |
freeze()
|
| Uri |
getBannerImageLandscapeUri()
Retrieves the URI for loading this player's landscape banner image.
|
| Uri |
getBannerImagePortraitUri()
Retrieves the URI for loading this player's portrait banner image.
|
| CurrentPlayerInfo |
getCurrentPlayerInfo()
Returns information only available for the signed-in user.
|
| void |
getDisplayName(CharArrayBuffer
dataOut)
Loads the player's display name into the given
CharArrayBuffer.
|
| String |
getDisplayName()
Retrieves the display name for this player.
|
| Uri |
getHiResImageUri()
Retrieves the URI for loading this player's hi-res profile image.
|
| Uri |
getIconImageUri()
Retrieves the URI for loading this player's icon-size profile image.
|
| long |
getLastPlayedWithTimestamp()
Retrieves the timestamp at which this player last played a multiplayer game
with the currently signed in user.
|
| PlayerLevelInfo |
getLevelInfo()
Retrieves the player level associated information if any exists.
|
| String |
getPlayerId()
Retrieves the ID of this player.
|
| PlayerRelationshipInfo |
getRelationshipInfo()
Returns relationship information of this player.
|
| long |
getRetrievedTimestamp()
Retrieves the timestamp at which this player record was last updated locally.
|
| String |
getTitle()
Retrieves the title of the player.
|
| void | |
| boolean |
hasHiResImage()
Indicates whether this player has a hi-res profile image to display.
|
| boolean |
hasIconImage()
Indicates whether this player has an icon-size profile image to display.
|
| int |
hashCode()
|
| boolean | |
| String |
toString()
|
| void |
writeToParcel(Parcel dest, int
flags)
|
Retrieves the URI for loading this player's landscape banner image. Returns null if the player has no landscape banner image.
To retrieve the Image from the Uri, use
ImageManager.
Retrieves the URI for loading this player's portrait banner image. Returns null if the player has no portrait banner image.
To retrieve the Image from the Uri, use
ImageManager.
Returns information only available for the signed-in user. The method will return
null for other players.
Loads the player's display name into the given CharArrayBuffer.
| dataOut | The buffer to load the data into. |
|---|
Retrieves the display name for this player.
Retrieves the URI for loading this player's hi-res profile image. Returns null if the player has no profile image.
To retrieve the Image from the Uri, use
ImageManager.
Retrieves the URI for loading this player's icon-size profile image. Returns null if the player has no profile image.
To retrieve the Image from the Uri, use
ImageManager.
Retrieves the timestamp at which this player last played a multiplayer game with the
currently signed in user. If the timestamp is not found, this method returns
TIMESTAMP_UNKNOWN.
Retrieves the player level associated information if any exists. If no level
information exists for this player, this method will return null.
PlayerLevelInfo
associated with this player, if any.Retrieves the ID of this player.
Returns relationship information of this player. If no relationship information
exists for this player, this method will return null.
Retrieves the timestamp at which this player record was last updated locally.
Retrieves the title of the player. This is based on the player's gameplay activity in apps using Google Play Games services. Note that not all players have titles, and that a player's title may change over time.
null if this player has no title.Loads the player's title into the given CharArrayBuffer.
| dataOut | The buffer to load the data into. |
|---|
Indicates whether this player has a hi-res profile image to display.
Indicates whether this player has an icon-size profile image to display.