Gl Texture Program
Base implementation for a GlProgram that draws textures.
Constructors
GlTextureProgram
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@JvmOverloads()
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GlTextureProgram
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@JvmOverloads()
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Types
Functions
draw
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@JvmOverloads()
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onDraw
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onPostDraw
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onPreDraw
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open override fun onPreDraw(drawable: GlDrawable, modelViewProjectionMatrix: FloatArray)
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Properties
texture
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If not null, GlTextureProgram will care about the texture lifecycle: binding, unbinding and destroying.
textureTransform
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